Gerard Lester, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is unkempt and raggedy. He has green eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the north, but his parents moved at a very young age to the west. Gerard was born on a far northern forest where he grew up under the tutelage of his mother, an expert Fletcher. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg
Flaws: Ugly, Sensitive, Forgetful. Bonds: Poor, Immigrant. Occupation: Fletcher
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Goblin, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 28000 cp.
Diggory Colby, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. He has hazel eyes and a grey hat with a green feather.
Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He became a Miner soon after.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he's looking for his big break
Bonds: Adventurer, Job, Attractive, Military, Enemies. Occupation: Miner
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 200 gp.
Odo Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This northern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. His blonde hair is braided into rings. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Flattery will make him almost putty in your hands.
History: Odo lived on a farm with his mother, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Disciplined. Flaws: Selfish. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Jeweler
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 6 (-2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1100 sp.
Guy Riley, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His violet eyes peer out from beneath his broad black hat.
Personality: Abrasive and pushy, he has a hard time making friends. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: When he was but 6 years old his parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Guy's homeland. Guy decided to take the middle way and become a bodyguard. He has worked as a Roofer like his father before him.
Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant, Religious. Occupation: Roofer
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 1 Climber’s kit. 1 Average lock. 1 Disguise kit. 1 Good lock.
Alexandre Clifton, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he has the majority of his body covered in plate. His hair is long and black with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. He is baby faced.
Personality: He will rave to anyone who will listen. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. Alexandre was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Alexandre decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Seeks redemption; and meet up once more with his childhood friend
Ideals: Justice. Flaws: Insane. Bonds: Adventurer, Criminal record. Occupation: Jeweler
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!