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NPC Generator

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Advanced [show]


Miles Benson, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He dresses like a well dressed Glassblower does. His whole body is exceptionally muscular. He has wavy auburn hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Miles was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Ideals: Passionate, Persistence. Bonds: Job, Immigrant. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Miles Benson, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Obsidian (14 gp). Obsidian (14 gp).


Social Check DCs


Lance Windsor, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. His long silver hair reaches down to his waist. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Further he is a bit of a stoner and is frequently out of it.

History: Lance hails from a village terrorized by gnolls. He moved from fad to fad and when he turned 15 he discovered music. He got away from his former life and has fallen to alcoholism.

Motivation: He wants revenge against gnolls; and a deep hatred of gnolls

Ideals: Fighting, Artistic. Flaws: Ugly, Addict. Bonds: Enemies. Occupation: Crown-heir

Voice: Slurs words

Attributes [hide]

Lance Windsor, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Frederick Fidget, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a pastel vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length silver hair. His eyes are likewise blue.

Personality: His tongue was cut out and he uses sign language. He uses divination through singing.

History: Sold as a small child to a necromancer, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His druidic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Seeks redemption; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Gifted. Flaws: Ugly, Disease. Bonds: Mentor. Occupation: Knight

Voice: Speaks in third person

Attributes [hide]

Frederick Fidget, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)8 (-1) 14 (+2)8 (-1)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Patrick Hartford, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His white hair is smooth and relatively long. He has a tattooed face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a slaver, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by drow. Patrick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: To prove his worth to the world; and he wants revenge against drow

Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Mentor, Enemies. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Patrick Hartford, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)14 (+2) 9 (-1)16 (+3)
Skills Insight +1, Stealth +1
Senses Passive Perception 9
Languages Common, Abyssal, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. Tourmaline (140 gp). Brown-green garnet (140 gp).


Social Check DCs


Charles Alby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, grey cloak. His tied-back hair is brown. This violet eyed northerner is not easily forgotten.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: He desires power and/or immortality; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Philantrophist, Fighting. Bonds: Enemies, Immigrant, Adventurer. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Charles Alby, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Religion +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs

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