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NPC Generator

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Advanced [show]


Anselm Perry, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His auburn hair is long and unkept. His brown eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his father and his sister before him, after school he went straight into learning to become a Butcher. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and expand his business

Flaws: Ugly, Mundane, Disease, Insomniac. Bonds: Job. Occupation: Butcher

Voice: Squeaky

Attributes [hide]

Anselm Perry, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 5 (-3)11 (+0) 18 (+4)10 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2600 sp.


Social Check DCs


Alexandre Mitchell, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and he is always smoking a pipe.

Personality: He is fixated on the number 82. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a xeno-phobe, disliking non-Humans.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and he wants revenge against orcs

Ideals: Entrepeneur. Flaws: Insane, Racist. Bonds: Rich, Enemies. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Alexandre Mitchell, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Azurite (12 gp). Jasper (80 gp).


Social Check DCs


Aldous Deighton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He carries with him a set of clubs on his belt, each one with a sapphire on the hilt. His deerstalker hat is riddled with cuts and holes. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He is obsessed with his god.

History: He was born in the south, but his parents moved at a very young age to the north. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Carter like his mother before him.

Motivation: Expand his business; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Religious, Immigrant. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Aldous Deighton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)13 (+1) 9 (-1)10 (+0)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Godfrey Morley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a long golden beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Athletic. Flaws: Insane, Shy, Selfish. Bonds: Rich. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Godfrey Morley, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)15 (+2) 15 (+2)16 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 7000 cp. 1 Good lock.


Social Check DCs


Odo Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple tan robe with black stripes complete with hood. His hair is chestnut and curly. His skin is flawless and his amber eyes scan people very quickly.

Personality: Odo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.

History: Odo was born in the west. At a young age he loved to build and create. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Impeccable, Persistence. Flaws: Mundane. Bonds: Attractive, Debt. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Odo Marleigh, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Deception +1, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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