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Advanced [show]


Gunter Atterton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a grey collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He keeps his long red hair kept up in a rat tail. His eyes are violet and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy and tries to find solutions quickly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his mother's forge. He became a Soapmaker soon after.

Motivation: To get a good night's sleep; and wants to open a new tavern

Flaws: Ugly, Lazy, Disease, Insomniac. Bonds: Job. Occupation: Soapmaker

Voice: Spits and sputters

Attributes [hide]

Gunter Atterton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Odo Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His hair is long and silver with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His fierce blue eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Performer, Odo learned a great deal about his mother's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: Further expansion of business.

Flaws: Mundane, Forgetful, Insane. Bonds: Attractive, Job. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Odo Rayden, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)9 (-1) 15 (+2)16 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerald Law, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has wavy auburn hair. His eyes are likewise brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He works hard and plays hard.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother.

Flaws: Hedonist. Bonds: Family, Rich, Religious. Occupation: Stylist

Voice: Thin and wheezing

Attributes [hide]

Gerald Law, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)12 (+1) 9 (-1)12 (+1)
Skills Stealth +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 15000 cp. Jasper (20 gp). Banded agate (6 gp).


Social Check DCs


Don Kendall, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is typically in his Architect uniform. His hair, while still mostly red, has prominent grey streaks. His eyes are a pleasant green.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments

History: Born to a Mercenary, his father struggled to pay the bills. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Architect for hire.

Motivation: Further expansion of business; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Gifted. Bonds: Job, Enemies, Poor, Nature. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Don Kendall, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Stealth +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. Jet (140 gp). Obsidian (12 gp). Star rose quartz (80 gp).


Social Check DCs


Charles Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. He carries with him a set of crossbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His silver hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Joker, Gifted. Bonds: Attractive, Nature. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Charles Yeardley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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