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Advanced [show]


Guy Blythe, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tattered old clothes. He wears his hair in dreadlocks. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised by priests from a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Painter.

Motivation: Regain custody of his son; and expand his business

Flaws: Ugly. Bonds: Family, Job, Religious, Mentor. Occupation: Painter

Voice: Spanish accent

Attributes [hide]

Guy Blythe, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)7 (-2) 16 (+3)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Rhodochrosite (14 gp). Fiery yellow corundum (400 gp). Black opal (400 gp).


Social Check DCs


Gerald Morton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears just a tan suit. His hair is long and golden with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Justice, Logical. Flaws: Addict, Antagonistic, Insane. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Gerald Morton, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 12 (+1)8 (-1)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp. 1 Masterwork Common Melee.


Social Check DCs


Robert Walcott, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair, when down, is lengthy. His eyes are gray and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is unsatisfied with his job; and to find somewhere to settle down

Ideals: Artistic. Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Robert Walcott, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)15 (+2) 14 (+2)16 (+3)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Druidic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 30 pp. Jasper (20 gp). Amethyst (110 gp). Sardonyx (20 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Simon Sydney, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His black hair is still thick. His gray eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Flaws: Antagonistic. Bonds: Adventurer. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Simon Sydney, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Dean Browning, Male Human [Permalink]

Personal [hide]

Description: A 5'1" northern man, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His black hair is kept up in a ponytail inside a deerstalker hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and to be a dilettante again

Flaws: Antagonistic, Addict. Bonds: Immigrant, Job, Enemies. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Dean Browning, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 9 (-1)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp. 1 Antitoxin. 5 Acid flasks.


Social Check DCs

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