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NPC Generator

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Advanced [show]


Reynard Reid, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is knotted and matted. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He feeds upon the attention of others.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.

Motivation: Someone believes him a fraud; and retire the richest man in the south

Ideals: Entrepeneur, Disciplined, Artistic. Flaws: Addict. Bonds: Attractive. Occupation: Weaver

Voice: Sleepy voice

Attributes [hide]

Reynard Reid, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


John Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is thinning but still full. His eyes are a pleasant blue.

Personality: He is almost excessively polite to everyone, even when angry. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the south to a Barkeep, John learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He inherited the family business which he has now maintained for 4 years.

Motivation: Find a way to reverse the transformation of his sister; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Immigrant, Family. Occupation: Barkeep

Voice: French accent

Attributes [hide]

John Cooper, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 16 (+3)8 (-1)
Skills Medicine +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Charles Mitchell, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his black hair in a pixie cut. His eyes are a pleasant blue.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Charles lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.

Motivation: Doesn't want to be a Farmer and was forced into it by his family; and to unite with his brother

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Charles Mitchell, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Bernard Sharps, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man wears tight fitting clothing which further accentuates his frame. His blonde hair is knotted and matted. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Bernard lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to his current location. By chance he met his brother recently and the two have been together since.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult.

Ideals: Athletic, Joker. Bonds: Attractive, Job, Family, Immigrant. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Bernard Sharps, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)15 (+2) 10 (+0)12 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tim Harley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He wears his black hair down. His eyes are blue and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Doctor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Since then, he has sought to make the best of life.

Motivation: He feels that his past leaves him morally obligated to help; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Gifted, Optimist. Bonds: Family, Criminal record. Occupation: Sage

Voice: Gruff and masculine

Attributes [hide]

Tim Harley, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 9 (-1)4 (-3)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Solid gold idol (800 gp). 1 Half-Plate. 1 Breastplate. 1 Chain shirt.


Social Check DCs

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