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NPC Generator

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Advanced [show]


Anthony Altham, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a tan and brown handkerchief worn on his left side. His hair is chestnut and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Anthony was born with his mother's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently he has begun working with bootleggers and crooks.

Motivation: He wants revenge against drow; and he has decided he is irredeemable

Flaws: Shy, Antagonistic, PTSD. Bonds: Attractive, Criminal record, Enemies. Occupation: Ruler

Voice: Creaky witch voice

Attributes [hide]

Anthony Altham, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)15 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Gunter Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a falchion on his belt. His hair is golden and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful slaver made him what he is. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Mentor, Religious. Occupation: Bather

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Bradley, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)17 (+3) 14 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Ignan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Bertram Ridley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Bertram was born in the west. At a young age he loved to build and create. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Mentor, Enemies. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Bertram Ridley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 10 (+0)16 (+3) 15 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Lewis Rayden, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fancy black suit, and a wedding ring on his right hand. His hair is golden and curly. He has gleaming, smiling violet eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to loving parents in a slum to the north. His first spouse was a Barber, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Lewis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Flaws: Impulsive. Bonds: Attractive, In love, Enemies, Poor, Family. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Lewis Rayden, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 20000 cp.


Social Check DCs


Dustin Reed, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. His chestnut hair is unkempt and raggedy. His thin eyebrows rest above his beady violet eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Butcher, his mother struggled to pay the bills. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by drow. Dustin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Someone believes him a fraud; and many drow want him driven away

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant, Nature, Enemies. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Dustin Reed, Male Human Fighter 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)10 (+0) 10 (+0)10 (+0)
Skills Medicine +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Alexandrite (1500 gp). Black pearl (1500 gp). Peridot (30 gp). 1 Minor magic item.


Social Check DCs

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