Roger Budd, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a faded coat and loose pants complete with broad hat. His moppish brown hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy, self-centered, vain, and jealous.
History: When he was but 4 years old his parents immigrated from the south. Cursed with lycanthropy at a very young age, Roger has worked very hard to control his curse. He left for the south, certain he would find work there.
Motivation: To get a good night's sleep; and he feels threatened by others
Flaws: Insomniac, Selfish, Disease. Bonds: Poor, Immigrant. Occupation: Glassblower
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Silver pearl (100 gp).
Odo Harlow, Male Human [Permalink]
Personal [hide]
Description: He wears a tan top hat and tan clothes. His auburn hair is long and unkept. He has a tattooed face.
Personality: He is irascible and easily irritated. He is a ruthless business man, a trait he acquired from his father.
History: He was born in the west. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has passion for adventuring and risk; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Religious, Adventurer. Occupation: Miller
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Buckler.
Rolf Middleton, Male Human [Permalink]
Personal [hide]
Description: This northern man wears a fancy white suit. His clothes are grease stained in places. He has dyed his greying black hair a little too much giving a sharp black color. He has a tattooed face.
Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He is lazy, self-centered, vain, and jealous.
History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered dancing. He has worked as a Detective like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Detective
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3000 sp.
Peter Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. His tied-back hair is golden. He wears a mask on his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. During his travels, Peter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Peter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Peter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He has money and likes to spend it; and an old rival family wants him found
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Adventurer, Family. Occupation: Animal Trainer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 600 gp. Blue quartz (9 gp). Emerald (1100 gp).
Alex Alston, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male usually wears his pastel robe and has his kukri always slung over his shoulder. He is tall, broad shouldered and powerfully built. His tied-back hair is blonde. His thin eyebrows rest above his beady amber eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Further he is a bit of a stoner and is frequently out of it.
History: He was born several months after his father was called into army service. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Alex's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Passionate. Flaws: Ugly, Addict, Antagonistic. Bonds: Military. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
