Conrad Woods, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His golden hair is lengthy. He has gleaming, smiling amber eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out
Ideals: Logical, Fighting. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Soapmaker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Undercommon, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 17000 sp. Tiger eye turquoise (16 gp). White pearl (110 gp). Moss agate (16 gp). 1 Minor magic item.
Kody Brandon, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears skinny pants and wears a blue and grey robe with the hood down. He keeps his long blonde hair kept up in a rat tail. His eyes are gray and he is always smoking a pipe.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy, self-centered, vain, and jealous.
History: He was born in the north, but his parents moved at a very young age to the south. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.
Motivation: Marry his sister to traveling adventurers; and wants to raise his children well
Ideals: Gifted. Flaws: Selfish. Bonds: Guardian, Immigrant, Family. Occupation: Slave Trader
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 19000 cp.
Guy Walpole, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports pastel clothing, slightly heavier than average wear. With a patchy chestnut beard and wild chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the south, but his parents moved at a very young age to the north. While studying, he fell in love. They married and had a son. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, In love, Family. Occupation: Merchant
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 21000 sp. Rock crystal (70 gp). Banded agate (14 gp). 1 Minor magic item.
Percival Jacobs, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a skull on it. He has a very tight haircut. He has violet eyes.
Personality: Aggressive, abrasive, and angry, Percival embodies much of what other species detest in the Humans. Further he is a bit of a stoner and is frequently out of it.
History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Expand his business.
Flaws: Antagonistic, Addict. Bonds: Military, Job. Occupation: Blacksmith
Voice: Indian accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
Possessions: 400 gp.
Raymond Nash, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a logical person and will generally grow upset if things defy logic and science.
History: Raymond was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He now owns his own business.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Optimist, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Engraver
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Citrine (80 gp). 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
