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NPC Generator

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Advanced [show]


Charles Mitchell, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears tattered old clothes. His right leg appears badly burned and disfigured. He has done his best to style his blonde hair to look like a famous performer. His amber unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a font of random trivia from the lore and stories he has discovered

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Cook mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Logical. Flaws: Ugly, Disease. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Charles Mitchell, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)13 (+1) 16 (+3)15 (+2)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Reynard Reed, Male Human [Permalink]

Personal [hide]

Description: An older man who wears brown painted combat armor at almost all times, he is not a threatening figure. His blonde hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Eccentric and domineering, Reynard will drive conversation. He has a small toy that he constantly fidgets with.

History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: Human compassion; and to settle down with his crush

Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Reynard Reed, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Religion +3, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Black pearl (600 gp). Banded agate (6 gp).


Social Check DCs


Thomas Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His red hair is long and unkept. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Thomas hails from a village terrorized by giants. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by giants. Thomas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Revenge; and he wants revenge against giants

Ideals: Entrepeneur. Flaws: Ugly, Shy, PTSD. Bonds: Enemies. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Thomas Shelly, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)18 (+4) 15 (+2)10 (+0)
Skills Insight +4, Nature +6
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Infernal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trym Bing, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He wears a small hat to hide his balding. His violet eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Criminal record, Mentor, In love. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Bing, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 9 (-1)9 (-1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Sapphire pendant on gold chain (500 gp). 1 Minor magic item.


Social Check DCs


Everard Kenley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. With bright red hair and a scraggly beard. His skin is flawless and his violet eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Everard began to lead the lost caravan. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Addict. Bonds: Rich, Attractive, Slave, Enemies. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Everard Kenley, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)5 (-3) 9 (-1)15 (+2)
Skills Intimidation +4, Religion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs

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