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NPC Generator

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Advanced [show]


Clerebold Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. He has a small bristly mustache and wavy brown hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He speaks before he thinks and is too direct. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Clerebold was born with his mother's beautiful face. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Impulsive, Insane. Bonds: Rich, Attractive. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Clerebold Hackney, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)16 (+3) 11 (+0)12 (+1)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Charles Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair is blonde, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He feeds upon the attention of others.

History: Charles was born with his mother's beautiful face. When Charles reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of specialists.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Military. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Charles Lindsey, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 6 (-2)15 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 2 Alchemist’s fire. 1 Thunderstones.


Social Check DCs


Richard Beitz, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a violet vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his left hand. His red hair is long and unkept. He has gray eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A true patriot, Richard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Logical. Flaws: Ugly, Shy. Bonds: In love, Military. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Richard Beitz, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)13 (+1) 12 (+1)17 (+3)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Anthony Vance, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. His black hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Unemployed who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Anthony was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's looking for his big break.

Ideals: Entrepeneur, Joker. Bonds: Has a crush, Poor, Adventurer. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Anthony Vance, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 8 (-1)8 (-1)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 9
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Bloodstone (60 gp). Red garnet (160 gp).


Social Check DCs


Manfred Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered quarterstaff and tarnished mace as well. His wide-brimmed hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Fighting, Logical. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Manfred Langdon, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)16 (+3) 10 (+0)14 (+2)
Skills Athletics +4, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 60 pp. 1 Masterwork Heavy wooden shield.


Social Check DCs

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