Guy Kendal, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his right hand. He has a very tight haircut. His eyes are brown and beady.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly, Antagonistic, PTSD. Bonds: In love, Criminal record, Rich. Occupation: Animal Trainer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 8 (-1) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Elven, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp.
Gilbert Burton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. His long red hair is drawn into a two foot long braid. He is baby faced.
Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.
History: Born in the east to a Fortune-teller, Gilbert learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He used his abilities to travel the world and help people.
Motivation: To unite with his brother; and his relatives are trying to arrange a marriage
Ideals: Professionalism, Philantrophist. Flaws: Disease. Bonds: Job, Family. Occupation: Fortune-teller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 60 pp.
Randal Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. With bright silver hair and a scraggly beard. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: He wants revenge against brigands; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Bonds: Attractive, Job, Religious, Enemies. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 11 (+0) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 12000 cp. 1 Minor magic item.
John Morley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears grey leather gloves, a grey jacket, and tight pants. His long blonde hair is drawn into a two foot long braid. He wears an eyepatch.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Further he is a bit of a stoner and is frequently out of it.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Shoemaker.
Motivation: To be a Gardener again; and balancing his hectic life and new shoemaker responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Nature. Occupation: Shoemaker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 6 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Red garnet (100 gp). Alexandrite (800 gp). 4 Thunderstones. 2 Tanglefoot bags.
Solomon Compton, Male Human [Permalink]
Personal [hide]
Description: A 6'2" western man, he wears a worn and beaten armor. He wears his silver hair up. He has green eyes and a brown hat with a green feather.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He enjoys reading and quiet.
History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Shoemaker, and he later adopted a second son.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Logical. Flaws: Racist. Bonds: Adventurer, Family. Occupation: Shoemaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 60 pp. 1 Minor magic item.
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