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NPC Generator

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Advanced [show]


Shane Mori, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large violet jacket. With bright red hair and a scraggly beard. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in a small mountains village. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He then took over the family business and is one of the better Knight for hire.

Motivation: Wants his loneliness to end; and he is unsatisfied with his job

Ideals: Impeccable. Bonds: Attractive, Job, Family, Nature, Has a crush. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Mori, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Crowbar. 1 Hourglass.


Social Check DCs


Balimaar Hayley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a brown shirt with thin white vertical stripes and blue pants. His left hand appears badly burned and disfigured. With a patchy red beard and wild red hair. He is baby faced.

Personality: Balimaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has a small toy that he constantly fidgets with.

History: Born to a Barrister, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and wants his loneliness to end

Ideals: Artistic, Athletic. Flaws: Addict. Bonds: Poor. Occupation: Stylist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Hayley, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 18000 cp. 1 Half-Plate.


Social Check DCs


Chad Wheatley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a red tunic with yellow highlights, and long black pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a wizard, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Chad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge; and expand his business

Ideals: Optimist, Gifted. Bonds: Mentor, Enemies, Job. Occupation: Bounty Hunter

Voice: Indian accent

Attributes [hide]

Chad Wheatley, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 10 (+0)16 (+3)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Red-brown spinel (110 gp). Star rose quartz (60 gp). Freshwater pearl (15 gp). Bloodstone (60 gp).


Social Check DCs


Cory Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his longsword. He is physically well-built. He has moderate length brown hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: A deep hatred of illithids; and to prove his worth to the world

Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Cory Cromwell, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 6 (-2)14 (+2)
Skills Arcana +1, Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp. 4 Tanglefoot bags.


Social Check DCs


Norman Berkeley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. He has shaved his head bald. His green eyes peer out from beneath his feathered white hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Ugly, Cynical. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Norman Berkeley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1500 sp. 1 Chain shirt.


Social Check DCs

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