Aldous Huxley, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His green eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Aldous isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Aldous was left his father's suit of armor and trained in its use and care. He left for the east, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes; and he is terrified, and will act out of fear
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Military, Immigrant. Occupation: Assassin
Voice: Slurs words
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp. Golden yellow topaz (900 gp). Eye agate (12 gp). Banded agate (12 gp). 1 Everburning torch. 2 Smokesticks.
Nicholas Clifton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He keeps his white hair in a pixie cut. His half smiles and green eyes are beguiling and draw you in.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments
History: Sold as a small child to a necromancer, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with lycanthropy at a very young age, Nicholas has worked very hard to control his curse. He was granted druidic powers by his dying brother.
Motivation: He is unsatisfied with his job; and he desires power and/or immortality
Ideals: Passionate, Gifted. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Courier
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Diggory Addington, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His hair is long and white with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. He wears large thick round spectacles.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A true patriot, Diggory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of southern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Diggory was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Optimist. Flaws: Greedy. Bonds: Military, Immigrant. Occupation: Map Maker
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 2 Tanglefoot bags. 3 Antitoxin.
Randal Sutton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is well dressed, constantly wearing a white suit, tan shirt, and black tie, and is pretty ugly. He has no hair. His gray eyes dart from person to person.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Slave, Family. Occupation: Interpreter
Voice: Voice breaks
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 sp.
Chad Westbrook, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He typically wears a sleeveless long coat of deep red leather and dull white iron scale mail, marred by teas. He has wavy golden hair. His eyes, though not visible through his cowl, are amber.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He enjoys reading and quiet.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their daughter. He worked as a Ploughman, and he later adopted a second daughter.
Motivation: An old rival family wants him found; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Religious, Family. Occupation: Ploughman
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. White pearl (70 gp). Moss agate (7 gp). Blue quartz (7 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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