Gomory Stanley, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat, and carries pickaxes. His head has been shaved. This hazel eyed westerner is not easily forgotten.
Personality: Gomory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a criminal king-pin and mafia family He dropped out of school before completing his studies. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Fighting, Artistic, Logical. Flaws: Ugly. Bonds: Criminal record. Occupation: Slave Trader
Voice: Irish accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Percival Lincoln, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is chestnut. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to loving parents in a slum to the west. He was taken from his home at a very young age. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Impulsive. Bonds: Attractive, Slave, Criminal record, Poor. Occupation: Sellsword
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Kyle Astley, Male Human [Permalink]
Personal [hide]
Description: This man wears an entirely grey suit with yellow socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized opal on his left hand. His black hair is heavily combed to the left. His face is scarred and worn.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Kyle was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: To share knowledge with the world; and sabotage a competitor
Ideals: Logical. Flaws: Ugly. Bonds: Rich, Job, Criminal record. Occupation: Masseuse
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold dragon comb with red garnet eye (900 gp). Brass mug with jade inlays (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gunter Hornsby, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his chestnut hair in a flapper bob. He has blue eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with his god.
History: The child of a Detective, who enjoyed hunting, Gunter was taken on many hunting expeditions. Gunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.
Motivation: Nothing but the best is good enough for him; and he is compelled to act according to his religious beliefs
Ideals: Impeccable. Bonds: Attractive, Religious, Nature, Job. Occupation: Cook
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 900 sp.
Percival Kitchur, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish silver hair is in a traditional bowl cut. His violet eyes are slightly larger than normal.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He also has developed a complete distrust of the Mercenary profession.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Mercenary, but he was a colossal failure. He became a Fortune-teller soon after.
Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army
Ideals: Justice. Bonds: Poor, Job, Military. Occupation: Fortune-teller
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 11000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!