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NPC Generator

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Advanced [show]


Lewis Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has shaved his head bald. His thin eyebrows rest above his beady amber eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He used his abilities to travel the world and help people.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lewis Tinley, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Lewis Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Barber uniform. He keeps his golden hair in a pixie cut. His amber eyes are slightly larger than normal.

Personality: Lewis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He worked as a nervous Barber and found it very stressful. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Extrovert, Gifted, Artistic. Bonds: Job. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Lewis Carlisle, Male Human Fighter 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)14 (+2) 15 (+2)9 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 20000 cp.


Social Check DCs


Patrick Cotton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His auburn hair is heavily combed to the right. His face is scarred and worn.

Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. He is a bit of a xeno-phobe, disliking non-Humans.

History: He got into the Banker business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He now owns his own business.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Flaws: Ugly, Racist. Bonds: Job, Religious. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Patrick Cotton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)5 (-3) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Acrobatics -1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Charles Coombs, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he has a large tan mantle and cape that has been intricately interwoven into his black robe. His golden hair is greasy and uncared for. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to make almost anything out of random pieces of junk.

History: He was raised by priests from a young age. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Charles Coombs, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Jocelyn Darby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear pastel pants and tee shirts. He has a moderate pudge and is not very fit. He wears his chestnut hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He never wears the same outfit twice, unless he absolutely has to.

History: Jocelyn was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants his loneliness to end; and seeks redemption

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Criminal record, Has a crush. Occupation: Weaver

Voice: Cold and demanding tone

Attributes [hide]

Jocelyn Darby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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