Roland Morley, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is chestnut, silky, and of moderate length. He has a dull look in his brown eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.
History: Roland was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their daughter. He worked as a Farmer, and he later adopted a second daughter.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Addict. Bonds: Adventurer, Attractive, Family. Occupation: Farmer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. Chrysoberyl (130 gp).
Theobald Northcott, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a simple black robe with yellow stripes complete with hood. His silver hair is kept up in a ponytail inside a top hat. His gray eyes have a joyful gleam in them most of the time.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a logical person and will generally grow upset if things defy logic and science.
History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.
Motivation: To get a good night's sleep; and he wants to get laid
Ideals: Athletic, Logical, Gifted. Flaws: Insomniac. Bonds: Military. Occupation: Sculptor
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 200 gp.
Reynard Thackeray, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this eastern man wears a fancy black suit. He has white hair. He is very pretty but has cold, dead eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born at the edge of vast mountains. Reynard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Reynard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record. Occupation: Hunter
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 7 (-2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 15000 cp.
Manfred Chester, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a blue top hat and blue clothes, marred by chocolates. His white hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Further he is a bit of a stoner and is frequently out of it.
History: A powerful brothel owner made him what he is. He worked as a nervous Dyer and found it very stressful. He inherited the family business which he has now maintained for 2 years.
Motivation: He is unsatisfied with his job; and to be a shoemaker again
Flaws: Ugly, Sensitive, Addict. Bonds: Poor, Mentor, Job. Occupation: Dyer
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 7 (-2) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Manfred Gracey, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of glaives, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His moppish red hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Bonds: Attractive, Job, Immigrant. Occupation: Engraver
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
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