Thomas Allerton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. His red hair is kept up in a ponytail inside a top hat. His eyes are likewise amber.
Personality: A skeptical and narcissistic man, Thomas's first love is himself. His second love is also himself. He has all his life been fascinated with dancing.
History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Artistic, Gifted. Flaws: Disease. Bonds: Poor. Occupation: Cartwright
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 2400 sp. 1 Masterwork Heavy steel shield. 1 Half-Plate.
Conrad Perry, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a grey shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His red hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Conrad is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Impeccable. Flaws: Racist. Bonds: Family, Military. Occupation: Carpenter
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Alexandre Blythe, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears many layers of old clothing at all times, and a wedding ring on his right hand. He wears his brown hair up. His green eyes are slightly larger than normal.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.
History: Alexandre lived on a farm with his mother, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To reunite with his absent mother; and wishes to resurrect an old love
Flaws: Ugly, Shy. Bonds: Poor, In love, Military, Family. Occupation: Guard
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 9000 cp. Violet garnet (200 gp). Sard (50 gp). Red spinel (70 gp).
John Stapleton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is typically in his Barber uniform, and is pretty ugly. He has no hair. His eyes, though not visible through his cowl, are hazel.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of a Adventurer, who enjoyed hunting, John was taken on many hunting expeditions. A gifted student he started as a Adventurer, but he got bored and became a Barber. He then took over the family business and is one of the better Barber for hire.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Ugly, Shy, Hedonist. Bonds: Job, Nature. Occupation: Barber
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
Possessions: 1500 sp.
Hugh Stanley, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.
History: His mother raised him in a mountain cabin. Hugh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To be a Herbalist again; and balancing his hectic life and new bather responsibilities is difficult
Flaws: Addict. Bonds: Nature, Adventurer, Job. Occupation: Bather
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 9 (-1) | 7 (-2) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!