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Advanced [show]


Percival Camden, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a brown cloak and cross-gartered yellow stockings. His hair is long and silver with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He has green eyes and a brown hat with a yellow feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the west. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Seeks redemption; and he's repulsed by the pc

Flaws: Antagonistic, Racist. Bonds: Adventurer, Poor, Criminal record. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Percival Camden, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 10 (+0)8 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 35000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Anselm Weston, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair and beard is wavy and long. His blue eyes peer out from beneath his feathered brown hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Anselm was born with his father's beautiful face. In his youth he was a Tanner, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Hedonist, PTSD. Bonds: Job, Attractive. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Anselm Weston, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). 1 Bullseye lantern.


Social Check DCs


Arnold Ainsley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male tends to wear a large grey jacket. He is tall, broad shouldered and powerfully built. He has styled his auburn hair well, parting it to the right. His eyes are green.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Locksmith business at a young age. He was an apprentice working in his father's forge. He now travels the world, in search of power and loot.

Motivation: To be a Stableman again; and he has a crush on the local stableman

Flaws: Selfish, Antagonistic. Bonds: Job, Adventurer, Has a crush. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Arnold Ainsley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kyle Ainsley, Male Human [Permalink]

Personal [hide]

Description: A 5'3" western man, he dresses like a well dressed Bellfounder does. He wears his black hair up in a very large beehive style do. His eyes are violet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Mayor profession.

History: He got into the Bellfounder business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Kyle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He'd like to take his coworkers down a peg.

Bonds: Job, Rich, Enemies. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Kyle Ainsley, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)15 (+2) 9 (-1)16 (+3)
Skills Acrobatics +3, History +4
Senses Passive Perception 9
Languages Common, Ignan, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 6000 cp.


Social Check DCs


Gomory Hadley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is smooth and relatively long. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great joy in being the best Courier in town.

History: He was raised by priests from a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Courier.

Motivation: Wants to open a new tavern; and to be a banker again

Ideals: Joker. Bonds: Attractive, Job, Religious, Mentor. Occupation: Courier

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gomory Hadley, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 6 (-2)8 (-1) 16 (+3)17 (+3)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 500 gp.


Social Check DCs

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