Nicholas Wentworth, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it, and his gloved hand is found clutching a glaive. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are slightly larger than normal.
Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with finding treasure.
History: He was raised in a forest tribe. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Nature, Immigrant. Occupation: Adventurer
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 500 gp. Chrysoberyl (60 gp).
Charles Willoughby, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He dresses like a well dressed Scribe does. Beneath his clothing is a huge mess of scar tissue. With bright chestnut hair and a scraggly beard. He has a tattooed face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot resist a sob story and will often dote over anyone who has one.
History: Sold as a small child to a brothel owner, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the west was not economically sound they moved to his current location. He's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Bonds: Job, Slave, Mentor, Immigrant. Occupation: Scribe
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Heward Ashley, Male Human [Permalink]
Personal [hide]
Description: He wears green painted combat armor at almost all times, and carries rapiers. His hair is red and curly. He has a tattooed face.
Personality: He will rave to anyone who will listen. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: When he was but 3 years old his parents immigrated from the east. Heward was born on a far eastern desert where he grew up under the tutelage of his father, an expert Doctor. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting. Flaws: Insane. Bonds: Military, Immigrant. Occupation: Doctor
Voice: Raspy
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp.
Arnold Marston, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. He wears a feathered hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable. Bonds: Immigrant, Mentor. Occupation: Sailor
Voice: Squeaky
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 16 (+3) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 400 gp.
Solomon Colton, Male Human [Permalink]
Personal [hide]
Description: He wears green painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. His long brown hair reaches down to his waist. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. Being a Barrister kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He uses money and sex appeal to get what he needs.
Bonds: Attractive, Job, Criminal record, Rich. Occupation: Barrister
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 19000 cp.
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