Rolf Bentham, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. He has a long black beard with little hanging trinkets. His eyes are hazel and catlike.
Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He then took over the family business and is one of the better Apothecary for hire.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Apothecary
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp.
Gilbert Sherwood, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. His black hair is cut short. His eyes, though not visible through his cowl, are green.
Personality: He is mildly Human supremacist, though he does not identify as such. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gilbert took refuge in the old dungeon and found the beat up hammer and armor he uses now. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Logical. Flaws: Racist, Ugly, Fearful. Bonds: Nature. Occupation: Interpreter
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 9 (-1) | 15 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
Possessions: 100 gp.
Hubert Perry, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries a battered hand crossbow and tarnished scimitar as well. His black hair is singed and shortened. His violet unseeing eyes seem to look past you.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in a small village he learned the ways of the warrior from his father. Cursed with lycanthropy at a very young age, Hubert has worked very hard to control his curse. He then took over the family business and is one of the better Barber for hire.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Fighting, Optimist. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Barber
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Godfrey Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a green collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has shaved his head bald. He has gleaming, smiling hazel eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Godfrey hails from a village terrorized by brigands. Like his mother and his sister before him, after school he went straight into learning to become a Stableman. He struck the Stableman job and began his own company from there.
Motivation: Wants to open a new tavern.
Flaws: Shy, Fearful. Bonds: Enemies, Job. Occupation: Stableman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 16
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
John Lincoln, Male Human [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He very much looks the part of a Slave Trader. His blonde hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is harsh and unforgiving.
History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Adventurer, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Flaws: Mundane, Antagonistic. Bonds: Job, Attractive, Poor. Occupation: Slave Trader
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 17 (+3) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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