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NPC Generator

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Advanced [show]


Dustin Chatham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in earthy colors with a tan and blue handkerchief worn on his left side. His red hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy, self-centered, vain, and jealous.

History: His mother raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against drow; and many drow want him driven away

Flaws: Ugly, Antagonistic, Selfish. Bonds: Nature, Religious, Enemies. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Dustin Chatham, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Chrysoberyl (120 gp). Pink pearl (120 gp). Lapis lazuli (8 gp).


Social Check DCs


Charles Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is lengthy. His brown eyes dart from person to person.

Personality: Calm and collected, he is a well trained Weaver. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. A gifted student he started as a Beggar, but he got bored and became a Weaver. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Fighting, Athletic. Flaws: Secretive. Bonds: Job, Rich. Occupation: Weaver

Voice: Speaks with lips pursed

Attributes [hide]

Charles Anderton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)9 (-1) 10 (+0)9 (-1)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2500 sp. 1 Masterwork studded leather. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Alex Adley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. His hair is red and curly. His eyes are likewise violet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Alex's father didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Meet up once more with his childhood friend; and he has a crush on the local detective

Ideals: Philantrophist. Flaws: Antagonistic, Ugly. Bonds: Has a crush, Adventurer. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Alex Adley, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)14 (+2) 12 (+1)14 (+2)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Cory Gyula, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his ceremonial dagger ready. He wears his chestnut hair up in a very large beehive style do. His brown eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Fighting, Artistic. Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Cory Gyula, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 15 (+2)16 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 800 sp.


Social Check DCs


Bertram Westcott, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has the majority of his body covered in plate. He wears a colorful flower in his chestnut hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he is greedy

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Bellfounder

Voice: Italian accent

Attributes [hide]

Bertram Westcott, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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