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Advanced [show]


Aldous Oakley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his blonde hair in a flapper bob. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Job, Adventurer. Occupation: Fortune-teller

Voice: Speaks in third person

Attributes [hide]

Aldous Oakley, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Goblin, Abyssal, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Red garnet (80 gp). Red spinel (80 gp).


Social Check DCs


Norman Bentham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length brown hair. His blue eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Norman studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was granted druidic powers by his dying sister.

Motivation: Retire the richest man in the north.

Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Norman Bentham, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)9 (-1) 8 (-1)8 (-1)
Skills Insight +1, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Kody Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel tunic with violet highlights, and long grey pants that bunch up around his shoes. He is bristling with hidden weapons, mostly maces and quarterstaffs. He wears a colorful flower in his silver hair. His hazel eyes peer out from beneath his broad pastel hat.

Personality: He snorts whenever he laughs or is feeling confident. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a criminal king-pin and mafia family Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Shy. Bonds: Criminal record, Attractive, Adventurer. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Kody Eastaughffe, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)12 (+1) 12 (+1)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Chrysoberyl (80 gp). Pink pearl (80 gp). White pearl (80 gp).


Social Check DCs


Percival Addington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown vest and prefers white and violet shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his left hand. He has moderate length auburn hair. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. The war was a terrible time for him, and Percival does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. When Percival reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Some 5 years later his spouse died after the birth of his son. Heartbroken, Percival never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Depressed. Bonds: In love, Religious, Military. Occupation: Body Guard

Voice: French accent

Attributes [hide]

Percival Addington, Male Human Fighter 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 200 gp.


Social Check DCs


Manfred Gracey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is drawn into a tight pony tail with a clover scrunchie. He has gray eyes and a grey hat with a white feather.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He works hard and plays hard.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Flaws: Sensitive, Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Manfred Gracey, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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