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Advanced [show]


Tim Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He wears his silver hair up. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Disease, Impulsive, Fearful. Bonds: Poor. Occupation: Server

Voice: Booming voice

Attributes [hide]

Tim Tickle, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)14 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Patrick Stafford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady amber eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: Sold as a small child to a brothel owner, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Mason, but he was a colossal failure. He inherited the family business which he has now maintained for 10 years.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Job, Mentor. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Patrick Stafford, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)7 (-2) 16 (+3)8 (-1)
Skills Animal Handling +5, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Jet (90 gp). White pearl (90 gp). Pink pearl (90 gp). Smoky quartz (30 gp). 1 Minor magic item.


Social Check DCs


Bertram Clayden, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has a long brown beard with little hanging trinkets. He has a dull look in his blue eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to make almost anything out of random pieces of junk.

History: He was born blind and as such lacked many opportunities for work. His mother was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Persistence. Flaws: Antagonistic, Disease. Occupation: Butcher

Voice: Excited and jittery

Attributes [hide]

Bertram Clayden, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)18 (+4) 10 (+0)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnoll, Ignan, Celestial, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork studded leather. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Shane Westbrook, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He very much looks the part of a Herbalist. He wears his silver hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 7 years old his parents immigrated from the north. He helped his father out around the business and became quite the natural. He struck the Herbalist job and began his own company from there.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic, Philantrophist, Justice. Bonds: Job, Immigrant. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Shane Westbrook, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)17 (+3) 14 (+2)17 (+3)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Giant, Druidic, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: Zircon (30 gp). Amethyst (120 gp). Bloodstone (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. His feathered hat is riddled with cuts and holes. His ears are large.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is afraid of women and trembles around them

History: The child of eastern immigrants he idolized his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Ugly, Shy, PTSD. Bonds: Adventurer, Immigrant. Occupation: Knight

Voice: Squeaky

Attributes [hide]

John Berkeley, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)5 (-3) 14 (+2)10 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5

Possessions: 100 gp.


Social Check DCs

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