William Mitchell, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing colorful clothing, dressed as a Doctor. His long blonde hair reaches down to his waist. His green unseeing eyes seem to look past you.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with lycanthropy at a very young age, William has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Flaws: Disease, Antagonistic, Shy, Insomniac. Bonds: Military, Immigrant. Occupation: Doctor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Silver holy symbol.
Hugh Mori, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear red clothing when he does not wear armor. His hair is short and auburn. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great joy in being the best Baker in town.
History: When he was but 7 years old his parents immigrated from the south. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: Sabotage a competitor; and wishes to resurrect an old love
Flaws: Ugly. Bonds: Poor, Job, Immigrant, In love. Occupation: Baker
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 7 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 15000 cp.
Alex Langdon, Male Human [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a black costume with the symbols of his god on his torso. His blonde hair is braided into rings. His eyes are violet.
Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: A powerful wizard made him what he is. While studying, he fell in love. They married and had a son. He ran away from his former home and has been making his living as a Tailor for the past few years.
Motivation: Balancing his hectic life and new Tailor responsibilities is difficult.
Ideals: Artistic. Bonds: Attractive, Job, Mentor, In love. Occupation: Tailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan, Giant, Dwarven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Simon Allerton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears a red shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has a small bristly mustache and wavy blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: When he was but 5 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He hasn't been sleeping well lately.
Motivation: Revenge; and a deep hatred of giants
Ideals: Fighting. Flaws: Insomniac, Mundane. Bonds: Enemies, Immigrant. Occupation: Banker
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Kyle Harley, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he prefers to wear white pants and tee shirts. He wears a broad hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kyle grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kyle. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Extrovert, Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Healer
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 6 (-2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!