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Advanced [show]


Gerard Blankley, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his brown robe and has his scimitar always slung over his shoulder, and sports empty pouches on his belt. His hair is cut close to his head. His gray eyes are slightly larger than normal.

Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Human people; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: PTSD, Racist. Bonds: Adventurer, Religious. Occupation: Guard

Voice: Boston accent

Attributes [hide]

Gerard Blankley, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)8 (-1) 14 (+2)12 (+1)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is heavily combed to the left. His gray eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many drow want him driven away; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Hedonist, Disease. Bonds: Attractive. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Geoffrey Thornton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 11 (+0)11 (+0) 16 (+3)7 (-2)
Skills Intimidation +0, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp. Aquamarine (500 gp).


Social Check DCs


Reynard Shelly, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears baggy white pantaloons and a tan scarf, marred by chocolates. His hair, while still mostly brown, has prominent grey streaks. His hazel eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His job bores him to no end. He has decided to make it more interesting.

History: Gifted from a young age, Reynard studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Actor

Voice: Dutch accent

Attributes [hide]

Reynard Shelly, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs


Balimaar Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is thinning but still full. His eyes are green and he is always smoking a pipe.

Personality: He acts crazy and hedonistic. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of northern immigrants he idolized his father. His childhood dream was to be a Courier, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and to be a courier again

Ideals: Opinionated. Flaws: Hedonist. Bonds: Rich, Immigrant, Job. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Eastaughffe, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)13 (+1) 17 (+3)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Sardonyx (40 gp). Moonstone (40 gp). Black pearl (500 gp). Black pearl (500 gp). 1 Banded mail. 1 Darkwood Buckler. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Trym Tindall, Male Human [Permalink]

Personal [hide]

Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. He has chestnut hair. He has gleaming, smiling green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Expand his business; and sabotage a competitor

Flaws: Mundane. Bonds: Job, Rich, Attractive. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Trym Tindall, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 13000 sp. Tiger eye turquoise (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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