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NPC Generator

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Advanced [show]


Jocelyn Darby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He usually wears his brown robe and has his rapier always slung over his shoulder. His white hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He likes to make people angry or surprised. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: When he was but 3 years old his parents immigrated from the south. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Human compassion; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Depressed. Bonds: Immigrant. Occupation: Sage

Voice: Sleepy voice

Attributes [hide]

Jocelyn Darby, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 400 gp. Iolite (80 gp). 1 Minor magic item.


Social Check DCs


Drogo Morton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His golden hair is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.

History: Drogo was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered painting. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their son. He worked as a Priest, and he later adopted a second son.

Motivation: To reunite with his absent father.

Ideals: Justice, Professionalism, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Priest

Voice: Smooth and feminine

Attributes [hide]

Drogo Morton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2300 sp.


Social Check DCs


Ernest Snape, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is chestnut, silky, and of moderate length. His eyes are a pleasant green.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Ernest was born in the west. At a young age he loved to build and create. His first spouse was a Adventurer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Ideals: Artistic, Persistence. Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ernest Snape, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)7 (-2) 11 (+0)16 (+3)
Skills Acrobatics +1, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Iolite (50 gp). Golden pearl (40 gp). Peridot (50 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Richard Beitz, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. His red hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady blue eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is afraid of women and trembles around them

History: Gifted from a young age, Richard studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted arcane powers by his dying sister.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Ugly, Depressed, Shy. Bonds: Poor. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Richard Beitz, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 6 (-2)13 (+1)
Skills Animal Handling +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Sylvan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


William Benson, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and brown handkerchief worn on his left side, and he perpetually has his falchion ready. He sports a long white beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Logical, Entrepeneur. Bonds: Immigrant, Family. Occupation: Junk Dealer

Voice: Sore throat, cough

Attributes [hide]

William Benson, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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