Peter Atherton, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely black suit with white socks and a vest with buckled shoes. He is portly but not overly obese. He has a very tight haircut. His face is scarred and worn.
Personality: Eccentric and domineering, Peter will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Barber mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels the way he acts is they only way to get by in the world; and he is a bit of a kleptomaniac
Ideals: Extrovert, Philantrophist, Gifted. Flaws: Ugly, Disease. Occupation: Unemployed
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 600 sp.
Conrad Home, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak. He carries with him a set of ceremonial daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is long and red with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His face is covered beneath a completely black helmet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to fit into much smaller and tighter spaces than normal.
History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted arcane powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Gifted. Flaws: Shy, Insane. Bonds: Military. Occupation: Mercenary
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1800 sp.
Hunter Dalton, Male Human [Permalink]
Personal [hide]
Description: An older man who very much looks the part of a Engraver, he is not a threatening figure. His black hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He is overprotective of those who hire his services. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born at the edge of vast plains. He was an apprentice working in his mother's forge. He left for the south, certain he would find work there.
Motivation: To unite with his sister; and an old rival family wants him found
Bonds: Job, Guardian, Nature, Immigrant, Family. Occupation: Engraver
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp. 3 Smokesticks. 2 Acid flasks. 1 Alchemist’s fire.
Anthony Dudley, Male Human [Permalink]
Personal [hide]
Description: He wears a white coat over a green low-cut shirt, and a top hat upon his head. His skin is fair and his fingers are delicate and long. His hair is chestnut and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Enemies, Slave. Occupation: Carter
Voice: German accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 60 pp.
Ralf Altham, Male Human [Permalink]
Personal [hide]
Description: This man has a large tan mantle and cape that has been intricately interwoven into his brown robe. He is muscular with a powerful set of arms. His hair is blonde and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has money and likes to spend it.
Flaws: Insomniac, Depressed, Insane. Bonds: Rich, Slave. Occupation: Shoemaker
Voice: Timid voice
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp.
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