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Advanced [show]


Norman Anderton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he usually wears his green robe and has his dagger always slung over his shoulder. His chestnut hair is still thick. His thin eyebrows rest above his beady gray eyes.

Personality: Norman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has had some formal music training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Extrovert, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Norman Anderton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +1, History +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: Tiger eye turquoise (13 gp). Silver pearl (140 gp). Tiger eye turquoise (13 gp). 4 Antitoxin. 4 Holy water. 2 Thunderstones.


Social Check DCs


Jocelyn Shelby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown costume with the symbols of magic on his torso. He keeps his chestnut hair in a flapper bob. His ears are large.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was always a brilliant, if unscrupulous mind. Jocelyn was born on a far western island where he grew up under the tutelage of his mother, an expert Bookbinder. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: Immigrant. Occupation: Bookbinder

Voice: Sore throat, cough

Attributes [hide]

Jocelyn Shelby, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


William Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. His golden hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He exudes charisma. He is a tour de force of persuasion. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a desert tribe. In his 14th year, his parents were killed by a goblins raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. William was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He wants revenge against goblins.

Bonds: Poor, Attractive, Immigrant, Nature, Enemies. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

William Pinkerton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)18 (+4) 11 (+0)5 (-3)
Skills Acrobatics +2, Performance -1
Senses Passive Perception 10
Languages Common, Aquan, Orc, Gnoll, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 4000 cp. Freshwater pearl (15 gp).


Social Check DCs


Odo Alton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His right hand appears badly burned and disfigured. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Fighting. Flaws: Impulsive, Ugly. Bonds: Enemies. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Odo Alton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 6
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)3 (-4) 17 (+3)15 (+2) 7 (-2)17 (+3)
Skills Acrobatics -2, Arcana +4
Senses Passive Perception 8
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 1d10+2, Ranged -2 / 1d10-4, Grapple +4

Possessions: 18000 cp.


Social Check DCs


Aldous Snowdon, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a skull on it. With a patchy chestnut beard and wild chestnut hair. He is very pretty but has cold, dead eyes.

Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by giants. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Revenge.

Ideals: Impeccable, Optimist. Bonds: Attractive, Religious, Enemies. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Aldous Snowdon, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 14 (+2)8 (-1)
Skills Medicine +4, Performance +1
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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