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Advanced [show]


Bertram Alby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. His hair is long and blonde with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. His eyes are violet and catlike.

Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Mortician, his mother struggled to pay the bills. He was taken from his home at a very young age. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Poor, Slave. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Bertram Alby, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)14 (+2) 13 (+1)5 (-3)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Gerald Byron, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this eastern man usually wears his black robe and has his whip always slung over his shoulder. His broad hat is riddled with cuts and holes. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Passionate, Philantrophist. Flaws: Ugly. Bonds: Nature. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerald Byron, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 11 (+0)6 (-2)
Skills Persuasion +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Justin Davenport, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and carries daggers. His hair is always cut to a buzz. His violet unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Justin was born in the north. At a young age he loved to build and create. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Fighting, Professionalism, Persistence. Flaws: Disease. Bonds: Family. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Justin Davenport, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp.


Social Check DCs


Don Dalton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green armored body suit, with a simple tan line shooting up and back down. He sports a long red beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the west his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and he wants to get laid

Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush. Occupation: Body Guard

Voice: Shortens vowels

Attributes [hide]

Don Dalton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Brass mug with jade inlays (300 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theodoric Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a grey scarf, and he perpetually has his whip ready. His brown hair is braided into rings. His fierce brown eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Theodoric isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many giants want him driven away.

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Religious, Enemies. Occupation: Healer

Voice: Old Prospector

Attributes [hide]

Theodoric Shelly, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 8 (-1)13 (+1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs

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