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Advanced [show]


Shane Blakely, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white armored body suit, with a simple tan line shooting up and back down. His moppish white hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not trust anyone and sleeps with one eye open.

History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insomniac. Bonds: Attractive, Military, Criminal record. Occupation: Carter

Voice: Irish accent

Attributes [hide]

Shane Blakely, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)9 (-1) 16 (+3)17 (+3)
Skills Intimidation +5, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp.


Social Check DCs


Drogo Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He also has developed a complete distrust of the Dilettante profession.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To be a Dilettante again; and wants to work out more often

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Guardian, Job, Military. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Drogo Cromwell, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Shane Camden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears loose pants and a collared shirt complete with sweater beneath his coat. His feathered hat is riddled with cuts and holes. His thin eyebrows rest above his beady violet eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of northern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To prove his worth to the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Greedy, Impulsive. Bonds: Immigrant, Criminal record. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Shane Camden, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp. 1 Bullseye lantern.


Social Check DCs


Everard Acton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His blonde hair is drawn into a tight pony tail with a clover scrunchie. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Everard Acton, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)17 (+3) 18 (+4)12 (+1)
Skills Arcana +5, Insight +6
Senses Passive Perception 14
Languages Common, Sylvan, Undercommon, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 2 Acid flasks. 1 Everburning torch.


Social Check DCs


Justin Blyth, Male Human [Permalink]

Personal [hide]

Description: A 5'2" western man, he is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. He has wavy chestnut hair. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He served in the navy to pay for his family's outstanding loans. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor, Military, Nature. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Justin Blyth, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)10 (+0) 10 (+0)15 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Obsidian (8 gp). Deep blue spinel (200 gp). Citrine (40 gp). 1 Masterwork Heavy steel shield.


Social Check DCs

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