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NPC Generator

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Advanced [show]


Arnold Washington, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is kept up in a ponytail inside a deerstalker hat. His thin eyebrows rest above his beady amber eyes.

Personality: He will rave to anyone who will listen. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Shepherd father left him crippled. He now mingles about in high society.

Motivation: To be a Shepherd again; and further expansion of business

Ideals: Optimist. Flaws: Ugly, Insane, Disease. Bonds: Rich, Job. Occupation: Ruler

Voice: Hollow voice

Attributes [hide]

Arnold Washington, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 18 (+4)12 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Sardonyx (70 gp).


Social Check DCs


Trym Hadley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears green painted combat armor at almost all times. His moppish chestnut hair is in a traditional bowl cut. His violet eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear.

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Trym Hadley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +6, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Frederick Rowley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses like a well dressed Brewer does. He is tall, broad shouldered and powerfully built. He wears his auburn hair up. He has several tiny emerald earrings on each ear.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Job, Rich, Attractive, Religious. Occupation: Brewer

Voice: German accent

Attributes [hide]

Frederick Rowley, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)7 (-2) 9 (-1)11 (+0)
Skills Nature +0, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. Red spinel (50 gp). 1 Minor magic item.


Social Check DCs


William Barton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a long white beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a desert tribe. Cursed with vampirism at a very young age, William has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Forgetful, Disease. Bonds: Attractive, Nature. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

William Barton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Patrick Asheton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. His hair is auburn, silky, and of moderate length. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with finding treasure.

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Nature, Rich. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Patrick Asheton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 6
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)3 (-4) 11 (+0)13 (+1) 8 (-1)12 (+1)
Skills Performance +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged -2 / 1d10-4, Grapple -2

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs

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