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Advanced [show]


Shane Allerton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey shirt with thin violet vertical stripes and brown pants. He sports a long white beard, and similarly colored long hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.

History: The child of a Blacksmith, who enjoyed hunting, Shane was taken on many hunting expeditions. After coming to the age of reason, Shane took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Gifted, Athletic. Flaws: Shy, Antagonistic. Bonds: Nature. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Shane Allerton, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Banded mail. 1 Chain shirt.


Social Check DCs


Gunter Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy grey suit. He keeps his brown hair in a flapper bob. His eyes are green and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Stylist for hire.

Motivation: Doesn't want to be a Stylist and was forced into it by his family; and sabotage a competitor

Ideals: Justice, Philantrophist. Bonds: Attractive, Nature, Job, Family. Occupation: Stylist

Voice: Raspy

Attributes [hide]

Gunter Everleigh, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Athletics +4, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Freshwater pearl (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kyle Barney, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. His silver hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a son. He became a Mortician soon after.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and further expansion of business

Flaws: Antagonistic. Bonds: Immigrant, Rich, In love, Job, Enemies. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Kyle Barney, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)10 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp).


Social Check DCs


Aldous Easton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His whole body is exceptionally muscular. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Aldous is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of eastern immigrants he idolized his mother. When Aldous reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Extrovert. Bonds: Immigrant, Family, Military, Enemies. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Aldous Easton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)15 (+2) 8 (-1)9 (-1)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Aquan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Carved bone or ivory statuette (20 gp). Silver ewer (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp).


Social Check DCs


Arnold Reid, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, marred by beers. His golden hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He receives visions of the future at random moments

History: He comes from a rich western family. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Insane, Antagonistic. Bonds: Rich. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Arnold Reid, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 14 (+2)8 (-1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. Blue quartz (16 gp).


Social Check DCs

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