Rolf Upton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. His long golden hair is drawn into a two foot long braid. His eyes are likewise green. His teeth are white and perfect.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The war was a terrible time for him, and Rolf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gifted from a young age, Rolf studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Rolf and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Sculptor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 60 pp.
Randal Van Es, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'1" and is typically in his Brewer uniform. He keeps his long black hair kept up in a rat tail. His skin is flawless and his amber eyes scan people very quickly.
Personality: A skeptical and narcissistic man, Randal's first love is himself. His second love is also himself. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Stylist, but doesn't like to broadcast it.
Motivation: To be a Stylist again; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Hedonist. Bonds: Job, Attractive, Poor. Occupation: Brewer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 9 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
Possessions: 200 gp. Iolite (50 gp). Tourmaline (90 gp).
Odo Bristol, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He very much looks the part of a Herbalist. He has a very tight haircut. He has several tiny amethyst earrings on each ear.
Personality: Aggressive, abrasive, and angry, Odo embodies much of what other species detest in the Humans. He is frequently practicing swordplay.
History: Born in the west to a Herbalist, Odo learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He is searching for what he claims is his rightful reward.
Motivation: Further expansion of business.
Flaws: Antagonistic. Bonds: Job, Rich, Military, Adventurer. Occupation: Herbalist
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 3000 cp. 1 Magnifying glass.
Dean Westcott, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Bounty Hunter does. He carries a battered trident and tarnished whip as well. His moppish chestnut hair is in a traditional bowl cut. His green eyes are passionate and lively.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born into a rich family. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in whip use. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and he is greedy
Ideals: Fighting, Disciplined. Bonds: Job, Enemies, Rich. Occupation: Bounty Hunter
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Draconic, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Red-brown spinel (40 gp). 1 Minor magic item.
Norman Tindall, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and is renowned for his bright grey suits and hats. His right hand appears badly burned and disfigured. His golden hair is lengthy and is close to two feet long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot resist a sob story and will often dote over anyone who has one.
History: Norman lived on a farm with his father, near the main road leading to a nearby town. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.
Motivation: To reunite with his absent father.
Ideals: Philantrophist. Flaws: Addict, Depressed. Bonds: Family, Debt. Occupation: Sage
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 6 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 13000 cp.
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