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NPC Generator

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Advanced [show]


Gunter Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tattered old clothes. His chestnut hair has been sun bleached extensively. His eyes, though not visible through his cowl, are brown.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs.

Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Bounty Hunter

Voice: Low and grunting

Attributes [hide]

Gunter Myerscough, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 11 (+0)7 (-2) 13 (+1)11 (+0)
Skills Acrobatics +1, Arcana +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2700 sp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). A roughly beaten golden orb (180 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Charles Whitby, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his auburn hair in a pixie cut. His gray eyes lackadaisically let the world flow into them.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich western family. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Ugly, Addict, Racist, Fearful. Bonds: Rich. Occupation: Priest

Voice: High pitched, excited

Attributes [hide]

Charles Whitby, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)14 (+2) 13 (+1)12 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 27000 sp.


Social Check DCs


John Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Server does. His black hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 56. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses divination through singing.

History: He got into the Server business at a young age. A freak accident while working with his Blacksmith father left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and further expansion of business

Ideals: Gifted, Entrepeneur. Flaws: Insane, Disease. Bonds: Job. Occupation: Server

Voice: Aggressive tone

Attributes [hide]

John Eastaughffe, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Coral (80 gp). Hematite (9 gp). Jade (80 gp).


Social Check DCs


Anselm Benson, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With bright blonde hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Animals are drawn to him, and he is able to talk to them.

History: He was always a brilliant, if unscrupulous mind. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Anselm Benson, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 6
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)3 (-4) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -2 / 1d8-4, Grapple +1

Possessions: 300 gp. 2 Smokesticks. 1 Holy water. 1 Everburning torch.


Social Check DCs


Peter Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow top hat and yellow clothes. He is bristling with hidden weapons, mostly longswords and swords. His blonde hair is cut short. His eyes are likewise hazel.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Peter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Peter. He has been a successful dealer in antiques buying low and selling high.

Motivation: Meet up once more with his childhood friend; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Enemies, Rich, Adventurer. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Peter Gyula, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Rock crystal (40 gp).


Social Check DCs

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