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NPC Generator

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Advanced [show]


Geoffrey Marlee, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a violet vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his violet boots flare out at the collars. His black hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To end his boredom; and he feels threatened by others

Flaws: Shy, Fearful, Mundane. Bonds: Rich, Family. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Geoffrey Marlee, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 9 (-1)17 (+3)
Skills Deception +5, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Solomon Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Barber. He is physically well-built. He has a long red beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Solomon was raised in a hard working conservative environment. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: To end his boredom; and doesn't want to be a barber and was forced into it by his family

Flaws: Insomniac, Impulsive, Mundane. Bonds: Criminal record, Job, Family. Occupation: Barber

Voice: Smoker's lung

Attributes [hide]

Solomon Livingstone, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)8 (-1) 12 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Solomon Barlow, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a card on it. His white hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal writing training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Someone believes him a fraud; and revenge

Ideals: Fighting, Joker, Artistic. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Solomon Barlow, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)16 (+3) 12 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Elven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Gerald Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. His moppish golden hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He feeds upon the attention of others.

History: Gerald was born with his mother's beautiful face. He moved out east to avoid the crime he committed. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He loathes his own lifestyle; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Depressed. Bonds: Attractive, Criminal record, Adventurer. Occupation: Bounty Hunter

Voice: Scratchy, weak

Attributes [hide]

Gerald Hadleigh, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Guy Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and carries lances. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Guy was born the youngest of three triplets. His first spouse was a Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Interpreter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Guy Hornsby, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 7 (-2)14 (+2)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 8
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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