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NPC Generator

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Advanced [show]


Anthony Copeland, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and sports grey clothing, slightly heavier than average wear. His right leg appears badly burned and disfigured. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He is irascible and easily irritated. He plays an instrument quite well.

History: He was born several months after his mother was called into army service. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has never given up on his dancing dream.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Military. Occupation: Dilettante

Voice: Hissing voice

Attributes [hide]

Anthony Copeland, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)9 (-1) 15 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Blue quartz (14 gp). Chrysoprase (20 gp).


Social Check DCs


Roger Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Laborer. He is bald on top and has large black tufts of hair around his ears. His brown eyes are passionate and lively.

Personality: Roger is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south to a Laborer, Roger learned a great deal about his mother's area of expertise. A freak accident while working with his Roofer mother left him crippled. In the meantime he has taken over work as a Laborer and occasionally as a mercenary.

Motivation: He has passion for adventuring and risk; and he's in love

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Job, Adventurer, Has a crush. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Roger Pickering, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Cory Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown broad hat and brown clothes. He has a very tight haircut. His eyes are amber and beady.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and retire the richest man in the south

Ideals: Philantrophist, Entrepeneur, Optimist. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Cory Cholmondeley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp.


Social Check DCs


Geoffrey Marley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has the majority of his body covered in plate. He has a long red beard with little hanging trinkets. His eyes are a pleasant violet.

Personality: Overbrimming with self-confidence, Geoffrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He seems to be bored by most things; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Secretive, Mundane. Bonds: Attractive. Occupation: Priest

Voice: Scandinavian accent

Attributes [hide]

Geoffrey Marley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Cloth of gold vestments (40 gp). 1 Tanglefoot bags. 4 Antitoxin. 4 Antitoxin.


Social Check DCs


Bertram Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. With a patchy blonde beard and wild blonde hair. His eyes are violet and catlike.

Personality: He can speak with the recently deceased. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised in a desert tribe. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is a bit of a kleptomaniac; and his religion dominates his actions

Ideals: Gifted. Bonds: Adventurer, Criminal record, Nature, Religious. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Bertram Eastoft, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)8 (-1) 12 (+1)15 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: Rich purple corundum (800 gp).


Social Check DCs

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