Nicholas Quinton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with feathered hat. His auburn hair is singed and shortened. His blue eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother took him hunting and taught him how to get in the mind of other creatures. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly, Shy, Secretive. Bonds: Poor, Nature. Occupation: Herbalist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1 Superior lock. 1 Hourglass. 1 Masterwork manacles.
Diggory Graeme, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. He is bristling with hidden weapons, mostly greataxes and shields. His brown hair is still thick. He has several tiny opal earrings on each ear.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He enjoys reading and quiet.
History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their daughter. He worked as a Barber, and he later adopted a second daughter.
Motivation: To unite with his brother; and he is greedy
Ideals: Impeccable, Logical, Fighting. Bonds: Criminal record, Rich, Family. Occupation: Barber
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Deep green spinel (90 gp). Moss agate (14 gp). 1 Silk rope. 1 Masterwork Musical instrument.
Arnold Mitchell, Male Human [Permalink]
Personal [hide]
Description: This man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his warhammer. He has a penchant for wearing a ring with an oversized jet on his right hand. He keeps his long red hair kept up in a rat tail. His violet eyes are slightly larger than normal.
Personality: He snorts whenever he laughs or is feeling confident. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised by priests from a young age. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur. Bonds: Rich, Religious, Mentor. Occupation: Mayor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item.
Gilbert Walcott, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a greataxe. His black hair is heavily combed to the right. His eyes are green and beady.
Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot resist a sob story and will often dote over anyone who has one.
History: His father raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature, Religious. Occupation: Fortune-teller
Voice: Boston accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp. 1 Half-Plate.
Peter Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat, and carries hand crossbows. He wears his hair in dreadlocks. He has a tattooed face.
Personality: Peter wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... The war was a terrible time for him, and Peter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gifted from a young age, Peter studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Fighting, Disciplined, Gifted. Flaws: Depressed. Bonds: Military. Occupation: Soapmaker
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp. 1 Half-Plate.
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