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NPC Generator

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Advanced [show]


Geoffrey Adley, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His violet unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Geoffrey was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Adventurer, Job. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Geoffrey Adley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 8 (-1)11 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Giant, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and carries shortbows. His silver hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a great chef.

History: Trym was born in the west. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and he's repulsed by the pc

Ideals: Fighting, Gifted, Persistence. Flaws: Antagonistic. Occupation: Interpreter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trym Hampton, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Ralf Beverly, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man has a large green mantle and cape that has been intricately interwoven into his blue robe, and a wedding ring on his right hand. He has a very tight haircut. He wears large thick round spectacles.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Map Maker mother left him crippled. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and he wants revenge against drow

Ideals: Disciplined, Philantrophist, Logical. Flaws: Disease. Bonds: In love. Occupation: Scribe

Voice: Dutch accent

Attributes [hide]

Ralf Beverly, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)11 (+0) 9 (-1)11 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Lapis lazuli (15 gp).


Social Check DCs


Balimaar Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a robe, a symbol of his god around his neck, and a bow on his belt. His red hair has been sun bleached extensively. His eyes are likewise hazel.

Personality: He acts crazy and hedonistic. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and he is wracked by social anxiety

Ideals: Fighting, Athletic. Flaws: Hedonist, Fearful. Bonds: Adventurer. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Balimaar Winthrop, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)15 (+2) 8 (-1)11 (+0)
Skills History +4, Insight +1
Senses Passive Perception 9
Languages Common, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Solomon Ryland, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. He has a very tight haircut. He has blue eyes.

Personality: Solomon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He is terrified, and will act out of fear; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Extrovert. Flaws: Fearful. Bonds: Criminal record, Adventurer. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Solomon Ryland, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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