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NPC Generator

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Advanced [show]


Frederick Van Es, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His hair is auburn and curly. His violet eyes are slightly larger than normal.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Healer business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Immigrant, Job, Military, Slave. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

Frederick Van Es, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 16 (+3)18 (+4)
Skills Insight +5, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold dragon comb with red garnet eye (400 gp). A delicate brass dragon egg (10 gp).


Social Check DCs


William Kelsey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a green cloak and cross-gartered brown stockings and is in decent physical shape. His chestnut hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the north to a Painter, William learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Painter

Voice: Hissing voice

Attributes [hide]

William Kelsey, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 10 (+0)10 (+0)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 31000 sp. 1 Masterwork studded leather. 1 Half-Plate. 1 Buckler. 1 Half-Plate.


Social Check DCs


Cory Ryley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a blue suit, brown shirt, and red tie. His black hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Gifted. Bonds: Attractive, Adventurer, Military, Mentor. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Cory Ryley, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)14 (+2) 7 (-2)13 (+1)
Skills Deception +3, Perception +0
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 23000 cp. Eye agate (6 gp). Blue star sapphire (700 gp).


Social Check DCs


Trey Marley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is singed and shortened. His amber eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.

History: The child of eastern immigrants he idolized his father. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant, Enemies, Adventurer. Occupation: Masseuse

Voice: High pitched, excited

Attributes [hide]

Trey Marley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)7 (-2) 6 (-2)14 (+2)
Skills Acrobatics +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Godfrey Remington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Mayor, but he was a colossal failure. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: He feels kind of lost in life.

Ideals: Athletic, Entrepeneur. Flaws: Depressed. Bonds: Family, Job. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Godfrey Remington, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 17 (+3)14 (+2)
Skills Arcana +4, Insight +5
Senses Passive Perception 13
Languages Common, Infernal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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