Percival Stanton, Male Human [Permalink]
Personal [hide]
Description: 6'0" and muscular, this southern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a very tight haircut. He wears a mask on his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is used to getting what he wants. In part because he is a meticulous planner.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His homeland was ravaged by war and he spent much of his life rebuilding it. By chance he met his sister recently and the two have been together since.
Motivation: To get a good night's sleep.
Ideals: Athletic, Professionalism. Flaws: Insomniac, PTSD. Bonds: Slave. Occupation: Server
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 7 (-2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 sp. 2 Holy water. 2 Holy water. 1 Smokesticks.
Trey Payton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a tight black one piece outfit complete with pants, hood, and a cape. His auburn hair has been sun bleached extensively. His eyes are a pleasant gray.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich eastern family. His mother was a soldier and died while he was still young. Trey was left his mother's suit of armor and trained in its use and care. He has recently gotten a pet goose that steals things from people.
Motivation: He has money and likes to spend it.
Flaws: Depressed. Bonds: Rich, Military, Criminal record. Occupation: Sellsword
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp.
Miles Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears black painted combat armor at almost all times. His black hair is cut jaggedly and amateurishly. His eyes are green.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Flattery will make him almost putty in your hands.
History: Miles was born with his mother's beautiful face. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by orcs. Miles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He has money and likes to spend it; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Flaws: Selfish. Bonds: Attractive, Rich, Enemies. Occupation: Shipwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2500 sp. Star rose quartz (60 gp). Hematite (8 gp). Alexandrite (800 gp).
Alex Yorke, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and is dressed in an above average manner. His left leg appears badly burned and disfigured. His chestnut hair is still thick. He is baby faced.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers
Flaws: Secretive. Bonds: Attractive, Family, Immigrant. Occupation: Tailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: An abacus with copper, silver and gold markers (110 gp). Solid gold idol (400 gp).
Shane Bentham, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a grey shirt with thin yellow vertical stripes and white pants. His head has been shaved. He wears large thick round spectacles.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Shane took refuge in the old dungeon and found the beat up longsword and armor he uses now. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Mortician
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!