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NPC Generator

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Advanced [show]


Alex Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is long and silver with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Alex Shelly, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Anthony Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears red leather gloves, a red jacket, and tight pants. His blonde hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Anthony was born on a far southern desert where he grew up under the tutelage of his mother, an expert Ploughman. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he has passion for adventuring and risk

Flaws: Addict. Bonds: Has a crush, Adventurer, Religious, Immigrant. Occupation: Ploughman

Voice: Deep voice with rolling R's

Attributes [hide]

Anthony Kenley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)15 (+2) 12 (+1)9 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 20 pp.


Social Check DCs


Don Wharton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair, when down, is lengthy. His brown eyes are slightly larger than normal.

Personality: Don is depressed about a lot of things. He tends to be a nihilist. He has all his life been fascinated with painting.

History: He was born to loving parents in a slum to the west. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: He wants to meet his childhood hero; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Depressed. Bonds: Poor, Job, Adventurer. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Don Wharton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)15 (+2) 16 (+3)8 (-1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Charles Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born at the edge of vast desert. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his brother; and regain custody of his son

Ideals: Opinionated. Flaws: Ugly, Selfish. Bonds: Nature, Family. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Charles Lindsay, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)13 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Climber’s kit.


Social Check DCs


Trym Halsey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white coat over a grey low-cut shirt, and a feathered hat upon his head. He keeps his long red hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered north to less war torn lands. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to clean up the streets

Ideals: Entrepeneur. Flaws: PTSD, Greedy. Bonds: Guardian, Family. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Trym Halsey, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)10 (+0) 11 (+0)13 (+1)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 2 Antitoxin.


Social Check DCs

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