Drogo Peyton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. His hair is blonde and curly. He has gleaming, smiling amber eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is a ruthless business man, a trait he acquired from his mother.
History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his mother's forge. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Rich, Job. Occupation: Body Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Abyssal, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. 1 Minor magic item.
Trey Wordsworth, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His hair is short and silver. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero.
Ideals: Optimist. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Weaver
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
John Barton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears suspenders and violet workpants. His shirt is yellow, and he wears a heavy violet leather apron most of the time, he is not a threatening figure. His golden hair is unkempt and raggedy. His face is scarred and worn.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: A powerful brothel owner made him what he is. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers.
Flaws: Ugly, Depressed. Bonds: Poor, Family, Mentor. Occupation: Assassin
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Rolf Winchester, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man tends to wear a violet poncho over his likewise colored trousers and shirt. His hair is cut close to his head. His eyes are likewise gray. His teeth are white and perfect.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has recently gotten a pet goose that steals things from people.
Motivation: He feels kind of lost in life; and a strong sense of loyalty to human people
Flaws: Depressed, Racist. Bonds: Attractive, Religious, Poor. Occupation: Server
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Auran, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Tim Tenley, Male Human [Permalink]
Personal [hide]
Description: This man wears a fancy brown suit. He is muscular with a powerful set of arms. He wears his brown hair down. His half smiles and green eyes are beguiling and draw you in.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Optimist, Extrovert. Bonds: Attractive, Military, Religious, Adventurer. Occupation: Animal Trainer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Silver holy symbol. 1 Backpack. 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!
