Robert Marston, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Sage. He is portly but not overly obese. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.
History: He was born at the edge of vast island. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has set out to sabotage the competition.
Motivation: To pay off his debts; and a strong sense of loyalty to human people
Ideals: Professionalism. Flaws: Racist. Bonds: Job, Nature, Debt. Occupation: Sage
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 19000 cp. 7 Acid flasks. 1 Everburning torch. 1 Everburning torch.
Percival Altham, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is well dressed, constantly wearing a white suit, black shirt, and violet tie and is in decent physical shape. His long white hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily eccentric. He is harsh and unforgiving.
History: Percival was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Flaws: Insomniac, Insane, Antagonistic. Bonds: Poor, Adventurer. Occupation: Mayor
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Dustin Kent, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. He sports a flattop hair cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a Roofer first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.
History: Dustin was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the west, certain he would find work there.
Motivation: Sabotage a competitor.
Flaws: Addict, Lazy. Bonds: Attractive, Immigrant, Job. Occupation: Roofer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 18 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Draconic, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Simon Colby, Male Human [Permalink]
Personal [hide]
Description: He wears grey painted combat armor at almost all times. He carries with him a set of tridents on his belt, each one with a ruby on the hilt. His blonde hair is cut short. His face is scarred and worn.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Simon and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic. Occupation: Cartwright
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.
Simon Wallace, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'6" and is wearing colorful clothing, dressed as a Fisher. His right leg appears badly burned and disfigured. He has shaved his head bald. His amber eyes dart from person to person to random spaces in the air.
Personality: He speaks before he thinks and is too direct. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Simon was raised in a hard working conservative environment. He worked as a nervous Fisher and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and a strong sense of loyalty to human people
Flaws: Impulsive, Ugly, Racist. Bonds: Job. Occupation: Fisher
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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