Trey Harper, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely yellow suit with brown socks and a vest with buckled shoes. He carries with him a set of longswords on his belt, each one with a jet on the hilt. He has wavy chestnut hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: While he acts the brute, he is far gentler than he would appear. He works hard and plays hard.
History: Born in a small village he learned the ways of the warrior from his mother. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Rich. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp.
Shane Prescott, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His blonde hair has been sun bleached extensively. His eyes are amber and catlike.
Personality: A skeptical and narcissistic man, Shane's first love is himself. His second love is also himself. Flattery will make him almost putty in your hands.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has set out to sabotage the competition.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Impeccable. Flaws: Selfish. Bonds: Religious, Mentor. Occupation: Scribe
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 19 (+4) |
Senses Passive Perception 15
Languages Common, Infernal, Goblin, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Jocelyn Tinley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is well dressed, constantly wearing a yellow suit, blue shirt, and tan tie. His hair is long and golden with streaks of blonde, and is pulled back with small yellow clips. His beard is blonde, braided, and well cared for. He has several tiny sapphire earrings on each ear.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He plays an instrument quite well.
History: His mother raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered music. He became a Barrister soon after.
Motivation: Expand his business; and balancing his hectic life and new barrister responsibilities is difficult
Ideals: Athletic, Artistic. Bonds: Rich, Job, Nature. Occupation: Barrister
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1000 sp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.
Don Merton, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Dilettante. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and chestnut. His otherwise smooth face is marked with small tiny scars.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He comes from a rich southern family. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and money/treasure
Ideals: Artistic, Opinionated. Bonds: Attractive, Rich, Immigrant. Occupation: Dilettante
Voice: Posh accent
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 7 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Patrick Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears a yellow coat over a green low-cut shirt, and a deerstalker hat upon his head. He wears a deerstalker hat to hide his balding. His gray eyes dart from person to person to random spaces in the air.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of giants once and for all.
History: Gifted from a young age, Patrick studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He now owns his own business.
Motivation: Expand his business; and to clean up the streets
Ideals: Gifted. Flaws: Disease. Bonds: Enemies, Job, Guardian. Occupation: Sculptor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 9 (-1) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp.
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