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NPC Generator

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Advanced [show]


Frederick Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a black poncho over his likewise colored trousers and shirt. His moppish golden hair is in a traditional bowl cut. His gray unseeing eyes seem to look past you.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He enjoys reading and quiet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Frederick was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Frederick decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Frederick Atterton, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)10 (+0) 16 (+3)12 (+1)
Skills Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 39000 sp.


Social Check DCs


Gerard Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. His moppish black hair is in a traditional bowl cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the north. While studying, he fell in love. They married and had a son. Some 10 years later his spouse died after the birth of his son. Heartbroken, Gerard never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Revenge; and someone believes him a fraud

Flaws: Addict, Antagonistic. Bonds: Attractive, Immigrant, In love, Enemies. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Trowbridge, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Athletics +4
Senses Passive Perception 11
Languages Common, Auran, Druidic, Gnome
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +4

Possessions: 20000 cp.


Social Check DCs


Don Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His red hair is braided into rings. This amber eyed southerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Don is combative with any and all who dare try his patience in the slightest.

History: Don was born in the south. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Poor, Family, Religious. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Don Eastaughffe, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)7 (-2) 9 (-1)15 (+2)
Skills Acrobatics +0, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Percival Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. His golden hair, when down, is lengthy. His eyes are green.

Personality: Percival speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Percival was left his mother's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable, Philantrophist. Flaws: Addict. Bonds: Military, Adventurer. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Percival Winterbourne, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)10 (+0) 16 (+3)11 (+0)
Skills Athletics +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5

Possessions: 80 pp.


Social Check DCs


Theobald Holton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a red and brown handkerchief worn on his right side. He is muscular with a powerful set of arms. He wears a colorful flower in his blonde hair. His eyes are brown and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Passionate, Philantrophist, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Theobald Holton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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