Richard Darby, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a brown and black handkerchief worn on his left side. His red hair is lengthy and is close to two feet long. He has a dull look in his hazel eyes.
Personality: He dislikes all the random violence that takes place in the east. He works hard and plays hard.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.
Motivation: He is unsatisfied with his job; and an old rival family wants him found
Ideals: Pacifist. Flaws: Ugly, Hedonist. Bonds: Poor, Family, Job. Occupation: Scribe
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 19 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 9 (-1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 4000 sp. 1 Minor magic item.
William Kendal, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a tan and violet handkerchief worn on his right side. His brown hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. William's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by gnolls. William was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Regain custody of his son; and to prove his worth to the world
Ideals: Artistic. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Enemies, Family. Occupation: Soapmaker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
William Bradley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He typically wears tan cloth garments or leather armor. His red hair is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has a small toy that he constantly fidgets with.
History: William was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants
Flaws: Addict. Bonds: Attractive, Enemies, Poor, Military. Occupation: Beggar
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. Onyx (80 gp). Hematite (11 gp). 1 Minor magic item.
Theodoric Shelby, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. His white hair is lengthy. He tend to wears goggles to shield his eyes.
Personality: He speaks before he thinks and is too direct. He does not trust anyone and sleeps with one eye open.
History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and to prove his worth to the world
Flaws: Ugly, Impulsive, Insomniac. Bonds: Poor, Nature. Occupation: Seamstress
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Chrysoberyl (60 gp). 2 Tanglefoot bags.
Ernest Staurheim, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey clothing when he does not wear armor. His chestnut hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A skeptical and narcissistic man, Ernest's first love is himself. His second love is also himself. He is a ruthless business man, a trait he acquired from his mother.
History: Gifted from a young age, Ernest studied abroad. Cursed with vampirism at a very young age, Ernest has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Retire the richest man in the east; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Ugly, Insomniac, Disease. Occupation: Hunter
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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