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NPC Generator

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Advanced [show]


Alexandre Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears skinny pants and wears a tan and violet robe with the hood down. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised by priests from a young age. He dropped out of school before completing his studies. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and to share knowledge with the world

Ideals: Logical. Bonds: Attractive, Family, Religious, Mentor. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alexandre Yeardley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Kyle Carlton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. His white hair, when down, is lengthy. His green eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He works hard and plays hard.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He became a Armorer soon after.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Fighting. Flaws: Hedonist, Antagonistic. Bonds: Nature, Job. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Kyle Carlton, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 15 (+2)16 (+3)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trey Graham, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is heavily combed to the right. He is baby faced.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Rich, Religious. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Trey Graham, Male Human Fighter 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 14 (+2)7 (-2)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5

Possessions: 800 gp.


Social Check DCs


Balimaar Rutland, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is physically well-built. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is almost excessively polite to everyone, even when angry. He enjoys reading and quiet.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Religious. Occupation: Shipwright

Voice: Nasally tone

Attributes [hide]

Balimaar Rutland, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills History +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Bertram Cason, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. He wears a small hat to cover his moderate length black hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a ruthless business man, a trait he acquired from his father.

History: He was born at the edge of vast mountains. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Cason, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 5 (-3)11 (+0) 11 (+0)4 (-3)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 50 pp.


Social Check DCs

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