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NPC Generator

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Bernard Darby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear violet pants and tee shirts. His long white hair reaches down to his waist. His ears are large.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He is a very good compulsive liar and kleptomaniac.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Slave Trader, but he was a colossal failure. He has drifted from career to career and currently works as a Mayor.

Motivation: Sabotage a competitor; and seeks redemption

Flaws: Ugly, Disease, Insomniac. Bonds: Job, Criminal record. Occupation: Mayor

Voice: Aggressive tone

Attributes [hide]

Bernard Darby, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)9 (-1) 10 (+0)13 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 pp. 1 Silk rope. 1 Masterwork Thieves’ tools.


Social Check DCs


Drogo Browning, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting clothing which further accentuates his frame. He has a small bristly mustache and wavy red hair. He wears crescent spectacles with a black brim.

Personality: This man loves music and to teach people music more than just about anything. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Tailor business at a young age. Brilliant and gifted he never wanted to apply himself. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Ideals: Artistic, Gifted. Bonds: Attractive, Rich, Job, Religious. Occupation: Tailor

Voice: Dutch accent

Attributes [hide]

Drogo Browning, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 700 sp. 1 Healer’s kit. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.


Social Check DCs


Heward Blyth, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fine chain shirt which he covers with green colored cloaks and clothing. His golden hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the north, but his parents moved at a very young age to the east. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Heward's father didn't care for him much, and the feeling was mutual. He became a Seamstress soon after.

Motivation: Expand his business.

Flaws: Fearful, Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Seamstress

Voice: Deep voice with rolling R's

Attributes [hide]

Heward Blyth, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Raymond Ryley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses in collared shirts and wears a proper scarf over his head. His hair is auburn and curly. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Raymond embodies much of what other species detest in the Humans. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family A freak accident while working with his Server mother left him crippled. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Raymond Ryley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)10 (+0) 11 (+0)14 (+2)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Brown-green garnet (90 gp).


Social Check DCs


Norman Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair, when down, is lengthy. His green unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Sellsword, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Ideals: Fighting, Athletic. Flaws: Disease, Antagonistic. Bonds: Family. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Norman Winthrop, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)11 (+0) 11 (+0)18 (+4)
Skills Acrobatics +1, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +6

Possessions: Just what you see.


Social Check DCs

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