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NPC Generator

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Advanced [show]


Don Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses like a well dressed Crown-heir does. He has moderate length chestnut hair. His amber eyes dart from person to person.

Personality: He acts crazy and hedonistic. He is a great chef.

History: Don lived on a farm with his mother, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well.

Ideals: Gifted. Flaws: Hedonist. Bonds: Job, Family, Criminal record. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Don Wilberforce, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1300 sp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


John Holton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His silver hair is braided into rings. He has gray eyes.

Personality: He loves telling others what to do and how they should feel about things. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: Sabotage a competitor; and expand his business

Ideals: Opinionated. Flaws: Ugly, Forgetful. Bonds: Slave, Job. Occupation: Bowyer

Voice: Low range voice

Attributes [hide]

John Holton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 14 (+2)10 (+0)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp.


Social Check DCs


Gerard Wallace, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears professional attire. He has dyed his greying golden hair a little too much giving a sharp golden color. He has gleaming, smiling hazel eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a great chef.

History: He was born in the north, but his parents moved at a very young age to the south. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He has passion for adventuring and risk; and a deep hatred of dire rats

Ideals: Gifted. Bonds: Attractive, Immigrant, Enemies, Adventurer. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Gerard Wallace, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)18 (+4) 12 (+1)13 (+1)
Skills Intimidation +3, Religion +6
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll, Terran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 19000 cp. Chalcedony (30 gp). Brown-green garnet (70 gp).


Social Check DCs


Anselm Garfield, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is typically in his Roofer uniform. He has golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Anselm was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Roofer like his father before him.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Hedonist. Bonds: Job, Attractive, Family, Enemies. Occupation: Roofer

Voice: Hollow voice

Attributes [hide]

Anselm Garfield, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)14 (+2) 11 (+0)17 (+3)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Heward Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. His eyes are brown.

Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. When he's not drinking or sleeping the drinks off, he's doing painting.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Mason and found it very stressful. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: To be a Herbalist again.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Mason

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heward Spaulding, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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